- Gain Stacks of Fervor when dealing or taking damage
- Fervor provides Attack Speed per stack
- At Maximum Stacks it provides more Attack Speed
OB9
Gods
Battle Fervor now provides Intelligence instead of Attack Speed. Conviction now applies an additional Heal over Time and will share Protections from Taolu Assault. However, Guan Yu loses all Strength scaling
Gods
Clarified that the Heal scaling from this ability is only Physical Protections
Increased Minion Kill Heal from 8.5% of their Max Health to 10%
Now applies a 10% Attack Speed debuff to enemies affected
New Aspect releasing May 12 - Aspect of Unbound Destruction
Kali’s Basic Attacks are ranged. Rupture consumes at 5 stacks to deal damage and heal Kali. Incense no longer stuns or consumes Rupture. It knocks enemies away and applies Rupture. Destruction no longer damages, prevents death, or gives immunities. It now gives stats, lower cooldown, resets cooldown on Mark kills, and makes Kali’s Basics pierce applying 2 Rupture stacks.
Kali’s Basic Attacks are ranged. Rupture consumes at 5 stacks to deal damage and heal Kali. Incense no longer stuns or consumes Rupture. It knocks enemies away and applies Rupture. Destruction no longer damages, prevents death, or gives immunities. It now gives stats, lower cooldown, resets cooldown on Mark kills, and makes Kali’s Basics pierce applying 2 Rupture stacks.
Items
Removed % Penetration from this item
This item is now a T2 Pure and does not build from a T1 Item
Removed % Penetration from this item
This item is now a T2 Pure and does not build from a T1 Item
Can no longer purchase multiple copies of this item
This item is now a T2 Pure and does not build from a T1 Item
Passive: You gain 25 Strength or 35 Intelligence depending on which stat is higher
Recipe cost adjusted to maintain same Total cost
Recipe cost adjusted to maintain same Total cost
Recipe cost adjusted to maintain same Total cost
Removed from the game
See The Executioner
Removed Strength from this item
Passive now has an additional effect
You gain 40 Strength or 70 Intelligence depending on which stat is higher
Recipe Change
Lucerne Hammer replaced with Survivor’s Sash
Recipe cost adjusted to maintain same Total cost
Removed % Penetration from this item
Removed % Penetration from this item
Recipe Change
Void Shard replaced with Lucerne Hammer
Recipe cost adjusted to maintain same Total cost
Removed % Penetration from this item
Removed % Penetration from this item
Recipe Change
Void Shard replaced with Lucerne Hammer
Recipe cost adjusted to maintain same Total cost
Removed % Penetration from this item
Recipe cost adjusted to maintain same Total cost
Removed % Penetration from this item
Removed % Penetration from this item
Added 300 Mana
Added 5 Mana Regen
Recipe Change
Killing Stone and Void Shard replaced with Mana Tome and Evil Eye
Removed % Penetration from this item
Removed the Movement Speed per stack
Removed % Penetration from this item
Recipe Change
Mana Tome replaced with second Evil Eye
Recipe cost adjusted to maintain same Total cost
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 15 Max Health. Stacks up to 40 times. At max stacks this item evolves providing you an additional 200 Max Health.
When you use an ability, gain a stack of Momentum granting 4% Movement Speed for 6s. Stacks up to 3 times.
Passive is now mutually exclusive with Tekko-Kagi
When you use an ability, gain a stack of Momentum granting 4% Movement Speed for 6s. Stacks up to 3 times.
Passive is now mutually exclusive with Gem of Focus
Damage now scales by distance.
Passive: Enemies within 4m are dealt 15 + 1 per level Magical Damage per second. Damage increases by up to +50% at close range and decreases by up to -50% at maximum range.
Active: Fire out 3 pulses, Healing you for 100 HP + 10% of your Missing HP and dealing True Damage equal to Your level + 3% of your Max Health from Items to enemies within 3.2m around you. Cooldown: 120s.
Removed Mana from this item
Recipe Change
Odigba replaced with Survivor’s Sash
Recipe cost adjusted to maintain same Total cost
Removed Strength, Intelligence and Mana Regen from this item
Passive damage Scaling increased from 20% of Basic Attack Damage to 30%
Passive now has an additional effect
You gain 40 Strength or 50 Intelligence depending on which stat is higher
Recipe Change
Soul Reliquary replaced with Survivor’s Sash
Recipe cost adjusted to maintain same Total cost
Passive: Enemies within 8.8m have their Physical Protections reduced by 10%. The Protection debuff increases by up to +50% at close range and decreases by up to -50% at maximum range.
Passive: Enemies within 8.8m have their Magical Protections reduced by 10%. The Protection debuff increases by up to +50% at close range and decreases by up to -50% at maximum range.
Fixed an issue where the repeat hit damage from this item was doing 2/3 damage instead of 1/2
Penetration Item Changes
Tier 2
Tier 3
General Item Changes
Bug Fixes
Fixed an issue where Persistent Gust (A01) AoE did not show for local-players
Fixed an issue where the Bouncing Bubble (A01) Projectile did not use the correct Skin color scheme FX on Low settings
Fixed an issue with his Sacred Monkey (A03) FX material
Fencer’s Buckler removed as it no longer built into any current T3 items
General
The Battleground continues to evolve with the Open Beta 9 update for SMITE 2, bringing a powerful new god, stylish cosmetics, and strategic changes to Conquest gameplay.
The Saint of War, Guan Yu, charges into SMITE 2 with a hybrid-scaling kit that blends healing, mobility, and sustained damage. His new Aspect of the General, releasing May 9, shifts his playstyle by converting attack speed into intelligence and enhancing his team utility.
A wave of new skins and cosmetics joins the battle, including Miss Senshi Bellona + Prisms, Hive Mother Yemoja, and the adorable Bumble Bee Jing Wei. With additional options like a new ward skin, jump stamp, and the introduction of Classic Announcer Packs, players can fully personalize their divine presence.
Conquest mode pacing is also getting a small tune-up. Leveling will take a bit longer, but players will earn gold faster, allowing for quicker full builds without speeding up power spikes. These changes aim to keep matches balanced while rewarding smart farming and rotations.
There’s a ton of balance and other changes below, so get ready to show off your favorite gods in style, and conquer the Battleground once again.
Note: The following represent the patch notes for Open Beta 9 at the time of publish May 2nd, 2025. Additional notes may be made available prior to release.
General
The Spring Time Traveler has arrived in the Wandering Market! Enjoy some SWEET cosmetics straight from the Beehive!
Contents

General

Items
General

General
Season 0 Spring Split
Modes
The goal of the upcoming XP and Gold changes is to try to realign the pacing of the two systems together while also addressing some of the feedback we received from the community. In summary, players will level slightly slower but gain gold slightly faster. That means reaching level 20 takes a few more minutes, but the time it takes to reach full build has been reduced.
General