Hindu

Kali

Goddess of Destruction

Primary Stat
STR
STATS

Recent Kali Builds

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Most Popular Kali Items

Starter

Bumba's Cudgel
50%

1

Book of Thoth
50%

2

Ancient Signet
50%

3

Polynomicon
50%

4

Spear of Desolation
50%

5

Rod of Tahuti
50%

6

Blood-Bound Book
50%

Relic

Blink Rune
100%

Kali Ability Priorities

Kali Ability Priorities coming soon!

Kali Abilities

Passive - Marked for Death

Marked for Death
Mark a god. Gain Physical Penetration against that god. Killing that god restores Health. Assists restore less Health. You also gain bonus gold bounty. Additionally, Basic Attacks and most abilities apply Rupture to enemies.
• If a marked target dies, the enemy god closest to Kali becomes marked
• You can use 'Interact' in the fountain to change your marked target
HealFull -
40
HealReduced -
15
Gold -
20

Kali Basic Attack

Kali Basic Attack
Deal Physical Damage to an enemy in front of you.
RangeCheat -
1.92
ConeAngle -
120
PhysicalScaling -
100
MagicalScaling -
20

Ability 1 - Nimble Strike

Nimble Strike
Leap dealing Physical Damage to enemies when landing. Heal Health if this ability landed on an enemy.
• If you landed on an enemy god, heal for a percentage of their missing health
• If you landed on multiple gods, restore based on the god that would heal you the most
• Applies 3 stacks of Rupture
Cooldown -
12 / 12 / 12 / 12 / 12
Cost -
60 / 60 / 60 / 60 / 60
Range -
8.8 / 8.8 / 8.8 / 8.8 / 8.8
Damage -
85 / 135 / 185 / 235 / 285
HealFlat -
20 / 40 / 60 / 80 / 100
HealMissingHealth -
10 / 10 / 10 / 10 / 10
Radius -
2.4 / 2.4 / 2.4 / 2.4 / 2.4

Ability 2 - Lash

Lash
Throw 3 blades forward, each dealing Physical Damage and applying a bleed. The bleed deals Physical Damage every .5s for 3s.
• Applies 1 stack of Rupture for each blade hit
Cooldown -
12 / 11.5 / 11 / 10.5 / 10
Cost -
60 / 65 / 70 / 75 / 80
Damage -
35 / 45 / 55 / 65 / 75
BleedDamage -
5 / 10 / 15 / 20 / 25
Radius -
0.48 / 0.48 / 0.48 / 0.48 / 0.48

Ability 3 - Incense

Incense
Stun enemies with incense, gaining bonus STR and INT. Siphon targets, dealing Physical Damage and healing {Heal} Health per hit. Damage and Heal increased per Rupture stack, consuming them.
• All heals after the first are reduced by 80%. The strongest heal is resolved first
• Non-god targets with a stack of Rupture are damaged and restore health as if they had 3 stacks.
Cooldown -
14 / 14 / 14 / 14 / 14
Cost -
60 / 60 / 60 / 60 / 60
Damage -
40 / 65 / 90 / 115 / 140
Heal -
20 / 35 / 50 / 65 / 80
BonusHeal -
10 / 13 / 16 / 19 / 22
BonusDamage -
8 / 13 / 18 / 23 / 28
StunDuration -
0.8 / 0.8 / 0.8 / 0.8 / 0.8
StrBuff -
10 / 17 / 24 / 31 / 38
IntBuff -
15 / 25 / 35 / 45 / 55
BuffDuration -
4 / 4.5 / 5 / 5.5 / 6

Ability 4 - Destruction

Destruction
Become immune to death, displacement, slows, and roots. Deal Physical Damage to nearby enemies every 0.25s for its duration.
• If you are below 15% Health when the ultimate ends, you are restored to 15% of your Health
• Each hit applies 1 stack of Rupture
Cooldown -
90 / 90 / 90 / 90 / 90
Cost -
60 / 70 / 80 / 90 / 100
Damage -
12 / 15 / 18 / 21 / 24
Radius -
3.2 / 3.2 / 3.2 / 3.2 / 3.2
Duration -
3.5 / 3.75 / 4 / 4.25 / 4.5