Hindu

Kali

Goddess of Destruction

Primary Stat
STR
STATS

Most Popular Kali Items

Starter

Bumba's Golden Dagger
43%

1

Tyrfing
29%

2

Ancient Signet
29%

3

Polynomicon
43%

4

Rod of Tahuti
14%

5

Rod of Tahuti
29%

6

Odysseus' Bow
29%

Relic

Blink Rune
71%

Kali Ability Priorities

Kali Ability Priorities coming soon!

Kali Abilities

Aspect of Unbound Destruction

Aspect of Unbound Destruction

Kali's Basics are ranged. Rupture procs at 5 stacks to deal damage & heal her. Incense doesn't stun or proc Rupture but knocks back & applies Rupture. Destruction doesn't damage, prevent death, or give immunities but gives stats, has a lower cooldown, resets cooldown on Mark kills, makes her Basics apply 2 Rupture stacks & pierce.

Marked for Death
P

Passive - Marked for Death

Mark a god. Gain Physical Penetration against that god. Killing that god restores Health. Assists restore less Health. You also gain bonus gold bounty. Additionally, Basic Attacks and most abilities apply Rupture to enemies.
  • If a marked target dies, the enemy god closest to Kali becomes marked
  • You can use 'Interact' in the fountain to change your marked target
Rupture Damage
12
Rupture Damage Per Level
6
Heal Full
40
Heal Reduced
15
Rupture Heal
10
Rupture Heal Per Level
4
Gold20
Kali Basic Attack

Kali Basic Attack

Deal Physical Damage to an enemy in front of you.
Magical Power
20
Physical Power
100
Range Cheat
1.92u
Cone Angle120
Nimble Strike
1

Ability 1 - Nimble Strike

Leap dealing Physical Damage to enemies when landing. Heal Health if this ability landed on an enemy.
  • If you landed on an enemy god, heal for a percentage of their missing health
  • If you landed on multiple gods, restore based on the god that would heal you the most
  • Applies 2 stacks of Rupture
Rank
Level 1
Cooldown
13s
Cost
60
Damage
65
Radius
2.4u
Range
8.8u
Heal Flat
20
Heal Missing Health
10
Lash
2

Ability 2 - Lash

Throw 3 blades forward, each dealing Physical Damage and applying a bleed. The bleed deals Physical Damage every .5s for 3s.
  • Applies 1 stack of Rupture for each blade hit
Rank
Level 1
Bleed Damage
5
Cooldown
12s
Cost
60
Damage
35
Radius
0.48u
Incense
3

Ability 3 - Incense

Stun enemies with incense, gaining bonus STR and INT. Siphon targets, dealing Physical Damage and healing {Heal} Health per hit. Damage and Heal increased per Rupture stack, consuming them.
  • All heals after the first are reduced by 80%. The strongest heal is resolved first
  • Non-god targets with a stack of Rupture are damaged and restore health as if they had 3 stacks.
Rank
Level 1
Bonus Damage
8
Cooldown
15s
Cost
60
Damage
35
Damage Talent
55
Bonus Heal
10
Heal
20
Buff Duration
4s
Stun Duration
0.8s
Int Buff14
Str Buff10
Destruction
4

Ability 4 - Destruction

Become immune to displacement, slows, and roots. While active you gain increased Attack Speed, Lifesteal, Strength, and Intelligence.
  • Your Basic Attack Projectiles no longer stop on target hit
  • Your Basic Attack Projectiles apply 2 stacks of Rupture
  • Killing your Marked Target will reset this abilities cooldown, including if they are killed during the Ultimate
Rank
Level 1
Cooldown
90s
Cooldown Talent
50s
Cost
60
Damage
12
Radius
3.2u
Duration
3.5s
Duration Talent
4.5s
Attack Speed Buff20
Int Buff14
Lifesteal Buff15
Str Buff10