
Hun Batz
The Howler Monkey God
Primary Stat
STRSTATS
Recent Hun Batz Builds
View allStandard build SOLO
Hun Batz
Start

S

1

R

C1
Final

S

1

2

3

4

5

6

R
by Weak3n -
OB6 - Up To Date
Ability build Jungle
Hun Batz
Start

S

1

R

C1
Final

S

1

2

3

4

5

6

R
by Weak3n -
OB6 - Up To Date
COOLDOWN ABILITY BUILD(JUNGLE)
Hun Batz
Start

S

1

R

C1
Final

S

1

2

3

4

5

6

R
by Weak3n -
OB5 - Out Of Date
Most Popular Hun Batz Items
Hun Batz Ability Priorities
Hun Batz Ability Priorities coming soon!
Hun Batz Abilities
Passive - Infused Strikes

After using an ability, Hun Batz's next Basic Attack will deal {DmgIncrease%}x damage and grants Hun Batz a stacking Strength buff on successful hit. Stacks up to 4 times.
DmgIncrease% -
1.2
STRperlvl -
0.25
STRbase -
2
Strbuffdur -
4
SlowTalent -
10
SlowDurationTalent -
2
talentdamage% -
1.1
Hun Batz Basic Attack

Deal Physical Damage to an enemy in front of you.
RangeCheat -
1.92
ConeAngle -
120
Damage -
5 / 5 / 5 / 5 / 5
PhysicalScaling -
100
MagicalScaling -
20
Ability 1 - Somersault

Leap forward, dealing Physical Damage and Slowing enemies in the area where you take off and where you land.
• Enemies hit by both areas take reduced damage from the 2nd hit.
• Enemies hit by both areas take reduced damage from the 2nd hit.
Cooldown -
13 / 13 / 13 / 13 / 13
Cost -
60 / 60 / 60 / 60 / 60
Range -
8.8 / 8.8 / 8.8 / 8.8 / 8.8
Damage -
65 / 105 / 145 / 185 / 225
SlowAmt -
30 / 32.5 / 35 / 37.5 / 40
SlowDuration -
2 / 2 / 2 / 2 / 2
DmgReduced% -
25 / 25 / 25 / 25 / 25
RadiusCheat -
2.4
Ability 2 - Overhand Smash

Channel for a short duration. At the end of the Channel, deal Physical Damage to enemies in front of you and apply a Physical Protection debuff.
• While channeling you are Displacement Immune and Immune to strafe and backpedal movement penalties.
• While channeling you are Displacement Immune and Immune to strafe and backpedal movement penalties.
Cooldown -
12 / 11.5 / 11 / 10.5 / 10
Cost -
60 / 60 / 60 / 60 / 60
RangeCheat -
5.6
ConeAngle -
110
Damage -
75 / 130 / 185 / 240 / 295
DamageTalent -
50 / 80 / 110 / 140 / 170
DebuffAmt -
8 / 10 / 12 / 14 / 16
DebuffDuration -
2 / 2 / 2 / 2 / 2
StunDuration -
0.55 / 0.6 / 0.65 / 0.7 / 0.75
TalentCooldown -
16 / 15.5 / 15 / 14.5 / 14
Ability 3 - Sacred Monkey

Throw a projectile monkey that deals Physical Damage to any enemies it hits. After hitting, it will bounce to nearby enemies applying a Mark to only the most recently hit enemy. Reactivate this ability to Teleport to the Marked enemy.
Cooldown -
13 / 13 / 13 / 13 / 13
Cost -
60 / 65 / 70 / 75 / 80
Range -
8.8 / 8.8 / 8.8 / 8.8 / 8.8
Damage -
80 / 135 / 190 / 245 / 300
MarkDuration -
2 / 2 / 2 / 2 / 2
RadiusChear -
0.48
Ability 4 - Fear No Evil

Create a Totem that repeatedly Fears and deals Physical Damage to all enemies around it.
• Hits every {HitRate}s
• Fear can only last a maximum of 1s.
• Hits every {HitRate}s
• Fear can only last a maximum of 1s.
Cooldown -
120 / 115 / 110 / 105 / 100
Cost -
60 / 60 / 60 / 60 / 60
Range -
7.2 / 7.2 / 7.2 / 7.2 / 7.2
RadiusCheat -
2.4
Damage -
35 / 35 / 35 / 35 / 35
Fear -
0.5 / 0.5 / 0.5 / 0.5 / 0.5
Lifetime -
1 / 1.25 / 1.5 / 1.75 / 2
HitRate -
0.25