
Guan Yu
Saint of War
Primary Stat
STR
STATS
Recent Guan Yu Builds
View allGuan Yu Ability Priorities
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Guan Yu Abilities
Passive - Battle Fervor

Gain stacks of Fervor when dealing or taking damage.
• Fervor provides Intelligence per stack
• At Maximum Stacks it provides more Intelligence
• Fervor provides Intelligence per stack
• At Maximum Stacks it provides more Intelligence
AttackSpeedPerStack -
0.5
AttackSpeedPerLevelAtMaxStacks -
0.5
AttackSpeedBaseAtMaxStacks -
15
IntelligencePerStack -
1 / 1 / 1 / 1 / 1
IntelligenceAtMax -
25 / 25 / 25 / 25 / 25
IntelligenceAtMaxPerLevel -
2 / 2 / 2 / 2 / 2
Guan Yu Basic Attack

Deal Physical Damage to an enemy in front of you.
RangeCheat -
1.92
ConeAngle -
120
PhysicalScaling -
100
MagicalScaling -
20
Ability 1 - Conviction

Heals nearby allies for {Heal} Health then apply a Heal over Time that heals {HoT} Health every .5s for 1.5s.
• Healing allied gods reduced Guan Yu and his allies cooldowns
• If Guan Yu has Protections stolen from Taolu Assault, allies gain them as well when initially healed
• Healing allied gods reduced Guan Yu and his allies cooldowns
• If Guan Yu has Protections stolen from Taolu Assault, allies gain them as well when initially healed
Cooldown -
14 / 14 / 14 / 14 / 14
Cost -
45 / 45 / 45 / 45 / 45
Heal -
55 / 95 / 135 / 175 / 215
AllyCooldown -
1 / 1 / 1 / 1 / 1
SelfCooldown -
2 / 2 / 2 / 2 / 2
HoT -
11 / 18 / 25 / 32 / 39
Radius -
4.8 / 4.8 / 4.8 / 4.8 / 4.8
Ability 2 - Warrior's Will

Dash forward, dealing {DamageTalent} Physical Damage to and Slowing enemies you pass through.
• Hitting enemy gods reduces your cooldowns
• Hitting enemy gods reduces your cooldowns
Cooldown -
13 / 13 / 13 / 13 / 13
Cost -
50 / 50 / 50 / 50 / 50
Range -
5.05 / 5.05 / 5.05 / 5.05 / 5.05
Radius -
0.96
Damage -
80 / 135 / 190 / 245 / 300
CooldownReduction -
2 / 2 / 2 / 2 / 2
Slow -
30 / 32.5 / 35 / 37.5 / 40
SlowDuration -
2 / 2 / 2 / 2 / 2
DamageTalent -
80 / 135 / 190 / 245 / 300
Ability 3 - Taolu Assault

Swing your blade in a flurry, dealing {DamageTalent_Formula} [{DamageTalent_Scaling_Percent}] Physical Damage repeatedly and stealing their protections up to 3 times.
• Damages 10 times in 3s
• Every 25% Attack Speed causes it to damage 1 additional time
• Damages 10 times in 3s
• Every 25% Attack Speed causes it to damage 1 additional time
Cooldown -
13 / 13 / 13 / 13 / 13
Cost -
55 / 60 / 65 / 70 / 75
Range -
4.8 / 4.8 / 4.8 / 4.8 / 4.8
Damage -
14 / 23 / 32 / 41 / 50
DamageTalent -
14 / 23 / 32 / 41 / 50
ProtectionsStolen -
3 / 5 / 7 / 9 / 11
Ability 4 - Cavalry Charge

Mount a warhorse gaining crowd control immunity. Strike enemies while riding dealing {DamageTalent_Formula} [{DamageTalent_Scaling_Percent}] Physical Damage. Dismount with a final swing that also Stuns all enemies hit.
• Enemies hit by previous strikes take increased damage from the strike. This stacks
• Swing faster as you gain Attack Speed
• Enemies hit by previous strikes take increased damage from the strike. This stacks
• Swing faster as you gain Attack Speed
Cooldown -
90 / 90 / 90 / 90 / 90
Cost -
80 / 90 / 100 / 110 / 120
Radius -
3.2 / 3.2 / 3.2 / 3.2 / 3.2
Damage -
85 / 110 / 135 / 160 / 185
DamageTalent -
85 / 110 / 135 / 160 / 185
Escalation -
20 / 20 / 20 / 20 / 20
Stun -
1.5 / 1.5 / 1.5 / 1.5 / 1.5
SlowAmount -
30 / 32.5 / 35 / 37.5 / 40
SlowDuration -
2 / 2 / 2 / 2 / 2