Chinese

Guan Yu

Saint of War

Primary Stat
STR
STATS

Most Popular Guan Yu Items

Starter

Selflessness
100%

1

Amanita Charm
50%

2

Breastplate of Valor
50%

3

Sphere of Negation
50%

4

Hide of the Nemean Lion
50%

5

Freya's Tears
50%

6

Spirit Robe
50%

Relic

Phantom Shell
50%

Guan Yu Ability Priorities

Guan Yu Ability Priorities coming soon!

Guan Yu Abilities

Aspect of the General

Aspect of the General

Battle Fervor now provides Intelligence instead of Attack Speed. Conviction now applies an additional Heal over Time and will share Protections from Taolu Assault. However, Guan Yu loses all Strength scaling and reduced Intelligence damage scaling.

Battle Fervor
P

Passive - Battle Fervor

Gain stacks of Fervor when dealing or taking damage.
  • Fervor provides Intelligence per stack
  • At Maximum Stacks it provides more Intelligence
Attack Speed Base At Max Stacks15
Attack Speed Per Level At Max Stacks0.5
Attack Speed Per Stack0.5
Intelligence At Max25
Intelligence At Max Per Level2
Intelligence Per Stack1
Guan Yu Basic Attack

Guan Yu Basic Attack

Deal Physical Damage to an enemy in front of you.
Magical Power
20
Physical Power
100
Range Cheat
1.92u
Cone Angle120
Conviction
1

Ability 1 - Conviction

Heals nearby allies for {Heal} Health then apply a Heal over Time that heals {HoT} Health every .5s for 1.5s.
  • Healing allied gods reduced Guan Yu and his allies cooldowns
  • If Guan Yu has Protections stolen from Taolu Assault, allies gain them as well when initially healed
Rank
Level 1
Ally Cooldown
1s
Cooldown
14s
Cost
45
Radius
4.8u
Self Cooldown
2s
Heal
55
Ho T8
Warrior's Will
2

Ability 2 - Warrior's Will

Dash forward, dealing {DamageTalent} Physical Damage to and Slowing enemies you pass through.
  • Hitting enemy gods reduces your cooldowns
Rank
Level 1
Cooldown
13s
Cooldown Reduction
2s
Cost
50
Damage
80
Damage Talent
80
Radius
0.96u
Range
5.05u
Slow
30
Slow Duration
2s
Taolu Assault
3

Ability 3 - Taolu Assault

Swing your blade in a flurry, dealing {DamageTalent_Formula} [{DamageTalent_Scaling_Percent}] Physical Damage repeatedly and stealing their protections up to 3 times.
  • Damages 10 times in 3s
  • Every 25% Attack Speed causes it to damage 1 additional time
Rank
Level 1
Cooldown
13s
Cost
55
Damage
14
Damage Talent
14
Range
4.8u
Protections Stolen3
Cavalry Charge
4

Ability 4 - Cavalry Charge

Mount a warhorse gaining crowd control immunity. Strike enemies while riding dealing {DamageTalent_Formula} [{DamageTalent_Scaling_Percent}] Physical Damage. Dismount with a final swing that also Stuns all enemies hit.
  • Enemies hit by previous strikes take increased damage from the strike. This stacks
  • Swing faster as you gain Attack Speed
Rank
Level 1
Cooldown
90s
Cost
80
Damage
85
Damage Talent
85
Radius
3.2u
Slow Amount
30
Stun
1.5
Slow Duration
2s
Escalation20