Chinese

Guan Yu

Saint of War

Primary Stat
STR
STATS

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Guan Yu Ability Priorities

Guan Yu Ability Priorities coming soon!

Guan Yu Abilities

Passive - Battle Fervor

Battle Fervor
Gain stacks of Fervor when dealing or taking damage.
• Fervor provides Intelligence per stack
• At Maximum Stacks it provides more Intelligence

Guan Yu Basic Attack

Guan Yu Basic Attack
Deal Physical Damage to an enemy in front of you.
ConeAngle -
120
MagicalScaling -
20
PhysicalScaling -
100
RangeCheat -
1.92

Ability 1 - Conviction

Conviction
Heals nearby allies for {Heal} Health then apply a Heal over Time that heals {HoT} Health every .5s for 1.5s.
• Healing allied gods reduced Guan Yu and his allies cooldowns
• If Guan Yu has Protections stolen from Taolu Assault, allies gain them as well when initially healed
AllyCooldown -
-1 / -1 / -1 / -1 / -1
Cooldown -
14 / 14 / 14 / 14 / 14
Cost -
45 / 45 / 45 / 45 / 45
Heal -
55 / 95 / 135 / 175 / 215
HoT -
11 / 18 / 25 / 32 / 39
Radius -
4.8 / 4.8 / 4.8 / 4.8 / 4.8
SelfCooldown -
-2 / -2 / -2 / -2 / -2

Ability 2 - Warrior's Will

Warrior's Will
Dash forward, dealing {DamageTalent} Physical Damage to and Slowing enemies you pass through.
• Hitting enemy gods reduces your cooldowns
Cooldown -
13 / 13 / 13 / 13 / 13
CooldownReduction -
2 / 2 / 2 / 2 / 2
Cost -
50 / 50 / 50 / 50 / 50
Damage -
80 / 135 / 190 / 245 / 300
DamageTalent -
80 / 135 / 190 / 245 / 300
Radius -
0.96
Range -
5.05 / 5.05 / 5.05 / 5.05 / 5.05
Slow -
30 / 32.5 / 35 / 37.5 / 40
SlowDuration -
2 / 2 / 2 / 2 / 2

Ability 3 - Taolu Assault

Taolu Assault
Swing your blade in a flurry, dealing {DamageTalent_Formula} [{DamageTalent_Scaling_Percent}] Physical Damage repeatedly and stealing their protections.
• Damages 10 times in 3s
• Every 25% Attack Speed causes it to damage 1 additional time
Cooldown -
13 / 13 / 13 / 13 / 13
Cost -
55 / 60 / 65 / 70 / 75
Damage -
14 / 23 / 32 / 41 / 50
DamageTalent -
14 / 23 / 32 / 41 / 50
ProtectionsStolen -
3 / 6 / 9 / 12 / 15
Range -
4.8 / 4.8 / 4.8 / 4.8 / 4.8

Ability 4 - Cavalry Charge

Cavalry Charge
Mount a warhorse gaining crowd control immunity. Strike enemies while riding dealing {DamageTalent_Formula} [{DamageTalent_Scaling_Percent}] Physical Damage. Dismount with a final swing that also Stuns all enemies hit.
• Enemies hit by previous strikes take increased damage from the strike. This stacks
• Swing faster as you gain Attack Speed
Cooldown -
90 / 90 / 90 / 90 / 90
Cost -
80 / 90 / 100 / 110 / 120
Damage -
85 / 110 / 135 / 160 / 185
DamageTalent -
85 / 110 / 135 / 160 / 185
Escalation -
20 / 20 / 20 / 20 / 20
Radius -
3.2 / 3.2 / 3.2 / 3.2 / 3.2
SlowAmount -
30 / 32.5 / 35 / 37.5 / 40
SlowDuration -
2 / 2 / 2 / 2 / 2
Stun -
1.5 / 1.5 / 1.5 / 1.5 / 1.5