Active: You become invulnerable to damage and healing for 1.5s, and prevented from taking any actions except moving. Each instance of damage prevented provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown: 140s.
Increased Strength15→40
Decreased Lifesteal20→10
Renamed from Hand of the Abyss
Uses Bracer of Undoing art from SMITE 1
Changed because it was using Devourer’s Gauntlets art as a placeholder but now Devourer’s Gauntlets will be its own real item.
Renamed from Obsidian Shredder
Uses Serpent Spear art from SMITE 2
Changed because it was using Titan’s Bane art as a placeholder but now Titan’s Bane will be its own real item.
Executioner, Demonic Grip, Totem of Death
Decreased Strength40→25
Increased Lifesteal20→25
God Item Inventory Changes
Consumable Items
- Players in SMITE 2 will now have 2 Consumable Slots dedicated to Consumable items, like in SMITE 1
- These slots will use the same default keybinds and button presses as SMITE 1
- A free ward with a cooldown will no longer be granted to players at the start of a match
- Wards will now be sold as Wards and Sentry Wards with the same stacking rules as SMITE 1
- Health Potion, Mana Potion, and Elixirs will use these slots
- NEW Health Chalice
Starter Items
- Will now have a dedicated Starter Slot in the inventory - as a 7th item
- Requires a specific level to upgrade
- Are not allowed to be sold
- Starter Item List:
- Warrior's Axe
- Sundering Axe
- Bluestone Pendant
- Bluestone Brooch
- Bumba's Golden Dagger
- Bumba's Spear
- Bumbas Cudgel
- Bumbas Hammer
- Conduit Gem
- Archmage's Gem
- Sands of Time
- Pendulum of the Ages
- Leather Cowl
- Hunter's Cowl
- Death's Toll
- Death's Embrace
- War Flag
- War Banner
- Selflessness
- Heroism
New Relics
Active Item System Changes
- Players will now be limited to 3 Active Items
- Purchasing an Active Item will now grant the player an additional HUD icon over by their Relics
- The first Active Item will use the same default keybinds and button presses as SMITE 1 did for Relic 2. The 2nd and 3rd will use new binds.
- These 3 active slots can be individually rebound to any button on PC and Controller in the settings, or can be re-ordered mid-game by re-ording the items in your 6 item inventory
New to SMITE 2 Items
- Ported roughly the top 20 most used/popular items from SMITE 1 into SMITE 2 to ensure everyone has a solid and familiar foundation to start building from.
- The Crusher
- Serrated Edge
- Transcendence
- Heartseeker
- Devourer's Gauntlet
- Book of Thoth
- Spear of Desolation
- Soul Gem
- Doom Orb
- Spirit Robe
- Prophetic Cloak
- Void Stone
- Void Shield
- Glorious Pridwen
- Shifter's Shield
- Shield of the Phoenix
- Berserker's Shield
- Mystical Mail
- Rod of Tahuti
- Genji's Guard
- Gauntlet of Thebes
- Demonic Grip
- Chalice of Healing
Item Clarity Pass
- S2 Items that were similar to S1 items are being renamed to their S1 version and will use the same art as well
- Items who had their placeholder art taken are being renamed and using different art:
Item Upgrade Rework
- Every Upgrade is 1 or 2 components + gold - no 3 component recipes, no T1s jumping right to T3s
- Makes Upgrading Items more clear and fill less inventory space
- Made T2 to T3 upgrades more meaningful
- Use "round" Numbers like 10, 25, 50 (as much as possible)
- Make sure no upgrade path loses any stats
- All recipes are unique - no duplicates
- Many new T2 items were added to support this system
Item General Notes
- All items in SMITE 2 are using temporary visual effects and audio effects
- All of these temp effects have recently undergone a performance pass
- Many items are using temporary icon art or icon art directly from SMITE 1
- These Icons, Particles, and Sounds will be updated in the future
Item Balance
- Max Mana Stat
- Increased Efficiency from 3g per point to 2g per point
- Items with mana on them will be cheaper, or have more of their other stats as a result
- Magical and Physical Penetration are removed.
- These have been replaced with “Penetration” so all gods are more easily able to access the stat combos they need.
- Revised Component System Recipe Examples
- Gem of Isolation (Removed T1’s going right into T3s)
- Avatar’s Parashu (Removed using 2 of the same item to upgrade)
- Revised Component System Balance Examples
- Previously these items had the same amount of lifesteal, but due to the change in their component building, Reaper is now the clearly higher Lifesteal item and Bloodforge is the clearly higher Strength item.
- Pharaoh’s Curse felt like it had no clear position in the item set, and also had redundant stats with many other items. It has been shifted to have a unique recipe and had Attack Speed added to it to make it more attractive for Solo Lane players, especially those who are focusing on Basic Attacks
Removed Items
Removed Active Effects
- The Olmec Blue and Veve Charm Tier 2 items no longer have any active effect. Their stats have been improved to compensate
Auto Builds & Role Filters
- Auto Builds have been updated for all gods and roles
- Role Filters have been updated for all gods and roles
Known Issues and Roadmap
- Item Store Known Issues
- Sometimes the first click on an item won't register, always happens after using text search
- Sometimes the item store will automatically scroll to the top or middle of the item list, this is not intended
- Shifters Shield will appear under INT items even though it does not provide INT
- Item Functionality Issues
- Health Chalice will only grant a heal over time effect when activated at 3 charges and 2 charges. The last charge has no effect, so this item effectively only has 2 charges for this patch. This is fixed for next update
- Aura items (Shoguns, Tritons, Spectral, etc) have a chance for the item owner to lose the aura effect for themselves only
- God Text
- Much of the god text was reworked recently, and there are a variety of known issues regarding typos or missing lines that will be resolved for the next update.
- Text is often a challenge to fix at the last moment because of the impact it has on the localization team translating the game to other languages