Kukulkan
Serpent of the Nine Winds
Primary Stat
INTSTATS
Recent Kukulkan Builds
View allMid Ability Build
Kukulkan
Start
S
1
R
C1
Final
S
1
2
3
4
5
6
R
by Weak3n -
CA4 - Out Of Date
Standard Cooldown
Kukulkan
Start
S
1
R
C1
Final
S
1
2
3
4
5
6
R
by Weak3n -
CA2 - Out Of Date
Standard Mage
Kukulkan
Start
S
1
R
C1
Final
S
1
2
3
4
5
6
R
by Weak3n -
CA1 - Out Of Date
Most Popular Kukulkan Items
Kukulkan Ability Priorities
Kukulkan Ability Priorities coming soon!
Kukulkan Abilities
Passive - Power Of The Wind Jewel
As you build items that provide Mana, you gain bonus Intelligence.
IntFromMana -
7
Kukulkan Basic Attack
Fire a projectile that deals Magical Damage to the first enemy hit.
RangeCheat -
8.8
RadiusCheat -
0.48
PhysicalScaling -
100
MagicalScaling -
20
Ability 1 - Zephyr
Fire a projectile that explodes on the first enemy hit. The explosion deals Magical Damage and Slows enemies in the area.
• Damaged enemies are also Slowed
• Damaged enemies are also Slowed
Cooldown -
7 / 7 / 7 / 7 / 7
Cost -
50 / 55 / 60 / 65 / 70
Range -
11.2 / 11.2 / 11.2 / 11.2 / 11.2
Radius -
0.64
ExplodeRadius -
2.25
Damage -
85 / 135 / 185 / 235 / 285
Slow -
20 / 25 / 30 / 35 / 40
SlowDuration -
3 / 3 / 3 / 3 / 3
Ability 2 - Slipstream
Summon the wind to become Slow Immune and gain Movement Speed that fades over time.
• Activate this within a Whirlwind to instead Dash, dealing Magical Damage and Slowing enemies hit
• Activate this within a Whirlwind to instead Dash, dealing Magical Damage and Slowing enemies hit
Cooldown -
15 / 14 / 13 / 12 / 11
Cost -
55 / 60 / 65 / 70 / 75
SpeedBuff -
7 / 9 / 11 / 13 / 15
BuffDuration -
4
Damage -
85 / 135 / 185 / 235 / 285
Slow -
20 / 25 / 30 / 35 / 40
SlowDuration -
3 / 3 / 3 / 3 / 3
DashRangeCheat -
8.8
DashRadiusCheat -
2
Ability 3 - Whirlwind
Create a Whirlwind, which spreads onto all enemies that enter its area.
• Affected enemies repeatedly take Magical Damage over time, even if they leave the area
• Affected enemies repeatedly take Magical Damage over time, even if they leave the area
Cooldown -
15 / 14 / 13 / 12 / 11
Cost -
50 / 60 / 70 / 80 / 90
Range -
8.8 / 8.8 / 8.8 / 8.8 / 8.8
Radius -
3.2 / 3.2 / 3.2 / 3.2 / 3.2
Damage -
12 / 18 / 24 / 30 / 36
Ability 4 - Spirit Of The Nine Winds
Summon the Spirit of the Nine Winds to deal Magical Damage in a large path.
• Enemies hit are also Knocked Back
• Enemies hit are also Knocked Back
Cooldown -
90 / 90 / 90 / 90 / 90
Cost -
120 / 120 / 120 / 120 / 120
Range -
20.8 / 20.8 / 20.8 / 20.8 / 20.8
RadiusCheat -
1.4
Damage -
400 / 500 / 600 / 700 / 800