- Artemis deals 15% increased Basic Attack Damage to gods and 30% to minions that are affected by Crowd Control
- New: Artemis is able to detect nearby enemy gods in stealth grass.
OB4
Gods
Transgressor's Fate no longer roots or cripples gods but can now target minions. Triggered traps now also heal Artemis and deal damage to enemies in a larger area.
Gods
Items
2450g
30 Physical Protection
40 Magical Protection
10 Cooldown Rate
Passive: Protects you from a single hard Crowd Control once every 60s. When this triggers, gain 1.5s of Crowd Control Immunity
2750g
45 Intelligence
20% Attack Speed
15% Lifesteal
Passive: For every 30 Intelligence, you gain 2 Basic Attack Damage and 2% Attack Speed
2550g
40 Intelligence
150 Max Mana
2 Mana Regen
15% Lifesteal
Passive: You gain additional Intelligence and Lifesteal scaled from missing Health. This caps at 60 Intelligence and 10% Lifesteal at 40% Health
2700g
50 Intelligence
20% Lifesteal
Passive: Healing obtained from Lifesteal is increased by 10%. Your Intelligence is increased by 1.75x the amount of Lifesteal you have.
Increased Cooldown 15s to 20s
Remove the Kill/Assist Clause
Decreased Penetration per Stack 7.5% to 6% (30% to 24% at max stacks)
Decreased Penetration per Stack 7.5% to 6% (30% to 24% at max stacks)
Enemies hit by this have their HP shields reduced by 50%
Enemies hit by this have their HP shields reduced by 50%
Modes
Bug Fixes
Lobby VFX now plays on backpack instead of ground
Fixed an issue where he could wall run outside of his lamp bounds and become stuck
Fixed Clay Soldiers targeting Jungle Wisps
Fixed minion stealth aggro when fighting the Pyromancer
Fixed the VO ability lines on his Party Animal skin using his default voice
Fixed his weapon glow being seen from out of relevancy
Fixed Polynomicon not always proccing on his first ability
Fixed Ra Ascension Pass Skins having distracting bright VFX on each basic attack
Fixed an issue with Bladed Arrow not passing through player-made walls or geometry
Fixed an issue with her Lunar Hex skin where her cape would go crazy
Fixed an issue where if two Mordred’s ulted each other near a wall, one would become stuck
Fixed an issue where she could use Vulcan’s Duel Mod in the Item store after she transformed into him
Zeus ultimate VFX updated to have better visibility for airborne players, such as when Rama is aiming in his ultimate. Base Zeus and skins affected.
Bumped up opacity on Amaterasu’s skins for her passive glow aura VFX
General
Welcome to our Open Beta 4 update! This patch features the highly anticipated return of Artemis from SMITE 1-reimagined and ready to conquer the battleground in SMITE 2.

We also have a fresh lineup of Cross-Gen and Classic skins making their way into the store, including Foxy Amaterasu, Baron Frostchild Ymir, La Roca Hercules, Summer Fun Medusa, Hellforged Thor, Lil Bites Sobek, and Nano-Mancer Baron Samedi. The Boss Man Danzaburou skin also arrives as a Divine Legacy unlock for those who earned it in SMITE 1.
Thor is also receiving a brand-new Aspect, allowing players to alter the God of Thunder’s gameplay for a truly unique experience. If you haven’t played him awhile, it might be time to put him back in the rotation.
Looking ahead, Awilix is set to arrive on March 3, bringing her dynamic combat style to the roster. Dive into the details below to learn more about these major additions-alongside the extensive balance changes, quality-of-life improvements, and bug fixes that round out this update. Strap in and prepare for the next phase of SMITE 2’s open beta!
General
General
Thunderstruck is always active; triggering it 3 times on a god heals Thor, slowing and trembling them. Warrior’s Madness grants Protections instead of Strength. Mjolnir’s Attunement no longer deals bonus return damage, and Tectonic Rift has no damage scaling.
Thunderstruck is always active; triggering it 3 times on a god heals Thor, slowing and trembling them. Warrior’s Madness grants Protections instead of Strength. Mjolnir’s Attunement no longer deals bonus return damage, and Tectonic Rift has no damage scaling.

Quality of Life



Modes