
Aladdin
The Sultan
Primary Stat
INT
STATS
Recent Aladdin Builds
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Jungle




Aladdin Abilities

P
Passive - Three Wishes
Passive - Three Wishes
Make 3 wishes at any time in the match. Gain up to 2 charges of Genie's Strength every 15s.
- •Wish: Wealth. Gain 250 gold. God Kills & Assists provide 100 more gold for 3 minutes
- •Wish: Immortality. While dead, wish to be instantly revived. Gain 75% Movement Speed for 10s when leaving the fountain
- •Wish: Power. Reset ability and item cooldowns. Gain 2 charges of Genie's Strength

Aladdin Basic Attack
Aladdin Basic Attack
Deal Magical Damage to an enemy in front of you.
Physical Power
100
Magical Power
20
Range Cheat
1.92u
Cone Angle120

1
Ability 1 - Kufic Invocation
Ability 1 - Kufic Invocation
Fire 5 Kufic symbols that deal Magical Damage to enemies in a cone. Charge to narrow the cone. When fully charged the symbols merge dealing Magical Damage.
- •When fully charged the symbol travels further and hits a larger area <span className='font-has-condition text-keyword-geniedamage'>
- •Use a charge of Genie's Strength to send symbols back to Aladdin, dealing</span> Magical Damagewhen small or Magical Damage when large
RankLevel 1
Cooldown
13s
Cost
85
Range
-0.01u
Send Small Damage
30
Return Small Damage
30
Send Large Damage
50
Return Large Damage
50
Proj Range
8.8u
Proj Radius
0.8u
Proj Starting Cone90

2
Ability 2 - Sultan's Grace
Ability 2 - Sultan's Grace
Dash forward dealing Magical Damage to enemies you pass through.
- •Deals 0.5% increased damage to enemies for each % Health below 50% <span className='font-has-condition text-keyword-geniedamage'>
- •Use a charge of Genie's Strength to summon the Genie to unleash a flurry of 5 punches that deal</span> Magical Damageto enemies in front of Aladdin
RankLevel 1
Cooldown
16s
Cost
50
Range
6.4u
Dash Damage
70
Punch Damage
20
Bonus Damage
0.13
Health Threshold
50

3
Ability 3 - Agile Run
Ability 3 - Agile Run
Dash forward. Dashing into a wall causes you to run along it before leaping to a location, dealing Magical Damage to enemies in the landing area. <span className='font-has-condition text-keyword-geniedamage'>
- •Use a charge of Genie's Strength to call the Genie to slam down at the landing location. Enemies take</span> Magical Damage and are knocked straight up
RankLevel 1
Cooldown
16s
Cost
50
Range
8.8u
Landing Damage
60
Genie Damage
20
Radius Cheat
3.2u

4
Ability 4 - Into The Lamp
Ability 4 - Into The Lamp
Throw the Lamp forward, dealing Magical Damage and stopping on first enemy god hit. If successful, Aladdin and the enemy god are pulled into the lamp to challenge each other.
- •They have their health restored to a minimum amount. Aladdin's non-ultimate cooldowns are reset. The target's non-ultimate cooldowns are halved
- •The Lamp is left behind, allowing any god to enter the lamp and join the ongoing challenge.
RankLevel 1
Cooldown
110s
Cost
70
Range
13.6u
Projectile Damage
80
Self Heal
50
Enemy Heal
50
Self CDR50
Enemy CDR50
Aladdin Protections30