
Scylla
Horror of the Sea
Primary Stat
INT
STATS
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Scylla Abilities

Aspect of the Devourer
Your abilities provide Mana when damaging enemies instead of spending it. I'm a Monster can be used when at full Mana, consuming it all. It no longer provides Movement Speed, but can be fired 3 times with the damage scaling from Max Mana. I'm a Monster stacks provide max Mana and at max rank you gain bonus Mana.

P
Passive - Quick Learner
Passive - Quick Learner
Your abilities gain an additional effect at max rank. In addition, gain Intelligence and Mana Regen for each max rank ability.
Int Buff20
Mana Regen Buff1
Talent Minion Mana20

Scylla Basic Attack
Scylla Basic Attack
Fire a projectile that deals Magical Damage to the first enemy hit.
Physical Power
100
Magical Power
20
Range Cheat
8.8u
Radius Cheat
0.48u

1
Ability 1 - Sic 'Em
Ability 1 - Sic 'Em
Send two hounds forward, Rooting, Crippling, and dealing Magical Damage.
- •At max rank, the two closest enemies to the first target will also be hit.
RankLevel 1
Cost
60
Cooldown
10s
Range
10.4u
Damage
60
Radius
0.48u
Radius AOE
2.4u
Root Duration
1.75s
Cripple Duration
1.75s

2
Ability 2 - Crush
Ability 2 - Crush
Creates a magical field that Slows enemies. After 5s it detonates, dealing Magical Damage.
- •At max rank, enemies in the area also have their Magical Protection reduced and the field persists if detonated early.
RankLevel 1
Cooldown
10s
Cost
70
Range
8.8u
Radius
3.2u
Damage
100
Slow
30
Prot Debuff10

3
Ability 3 - Sentinel
Ability 3 - Sentinel
Summon a sentinel at the target area, granting vision of enemies for 5s. Reactivate the ability to Leap to the sentinel location and gain a buff that causes your next Basic Attack to deal Magical Damage.
- •At max rank, hitting an enemy god with the empowered Basic Attack reduces your active ability cooldowns.
RankLevel 1
Cooldown
15s
Cost
70
Range
11.2u
Damage
20
Vision Radius
6.4u
Buff Duration
5s

4
Ability 4 - I'm a Monster
Ability 4 - I'm a Monster
Become CC Immune for the next 6s, and gain Movement Speed. Reactivate to deal Magical Damage at the target area.
- •If you kill an enemy god with this attack, the duration resets and you may attack again.
- •Whenever this ability deals damage to enemy gods you gain 1 stack, killing enemy gods provides 3. At max rank, each stack provides bonus damage to this ability.
RankLevel 1
Bonus Int Scaling
2
Cooldown
90s
Cost
100
Range
9.6u
Radius
2.4u
Damage
400
Talent Damage
150
Bonus Int Damage
5
MS Buff35
Talent Bonus Mana25
Talent Bonus Max Mana500
Talent Bonus Mana Regen5