This build is for the most amount of survivability for both support and damage dealers with a 20% damage mitigation for who whoever the active item is used on
This is what I normally run, it's a really good general build. Last 2 items can easily be switched for any other. First 4 items not including starter are the core of the build. The goal is to live forever and always being the one in front.
Ability Priority
Level first
›
›
›
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
3
15
16
18
19
1
7
11
12
14
2
4
6
8
10
5
9
13
17
20
Swaps (3)
For anti heal the sustain difference between items will be about equal
Goos alternative for extra cool down and prots I usually use this if the team is able to plenty of damage