
Sobek
God of the Nile
Primary Stat
INT
STATS
Recent Sobek Builds
View allSobek Ability Priorities
Sobek Ability Priorities coming soon!
Sobek Abilities

P
Passive - Blessing of the Nile
Passive - Blessing of the Nile
When Sobek deals damage he gains a stack of Protections.
- •This effect stacks 3 times and lasts for 10s
- •An ability can only provide one stack per cast
Per Level Protections0.4
Protections2

Sobek Basic Attack
Sobek Basic Attack
Deal Magical Damage to an enemy in front of you.
Magical Power
20
Physical Power
100
Range Cheat
1.92u
Cone Angle120

1
Ability 1 - Charge Prey
Ability 1 - Charge Prey
Dash forward. The first enemy hit takes Magical Damage and stops the dash. Sobek displaces the enemy behind him.
- •Damaged enemies are Stunned before being thrown
- •You are Displacement Immune while dashing and CC Immune while throwing
RankLevel 1
Cheat Range
8.8u
Cooldown
16s
Cost
70
Damage
70
Radius
0.48u
Range
8.8u
Talent_Damage
85
Stun Duration
0.47s

2
Ability 2 - Tail Whip
Ability 2 - Tail Whip
Spin your tail, dealing Magical Damage in an area around Sobek.
- •Damaged enemies are also Displaced away from Sobek
RankLevel 1
Cheat Radius
3.2u
Cooldown
13s
Cost
60
Damage
80

3
Ability 3 - Sickening Strike
Ability 3 - Sickening Strike
Strike in front of you. This strike deals Magical Damage in a cone and applies Disease, reducing healing received for 5s.
- •Enemies diseased take Bonus Magical Damage, take Reduced Healing, and can spread the disease for 2.5s
- •Each enemy god hit by the cone reduces this ability's cooldown by 1s and Heals you, up to 4
RankLevel 1
Cheat Radius
5.6u
Cooldown
13s
Cost
60
Damage
70
Heal
22
Healing Reduction
40
Talent Heal
11
Cheat Angle110
God Dot4
Minion Dot30

4
Ability 4 - Lurking in the Waters
Ability 4 - Lurking in the Waters
Submerge, Slowing enemies nearby and granting you CC Immunity, Protections, and Mana Regen. After 4 seconds, emerge dealing Magical Damage to enemies in range.
- •You may cancel this ability early, dealing less damage
- •Executes enemies below 10-25% HP, scaling with time submerged. Executed or killed enemies Heal you and grants 25 permanent bonus Health
RankLevel 1
Cheat Radius
4.8u
Cooldown
100s
Cost
80
Damage
300
Mana Per Second10
Protections20