Arthurian

Merlin

The Master Wizard

Primary Stat
INT
STATS

Most Popular Merlin Items

Starter

Sands Of Time
67%

1

Book of Thoth
33%

2

Chronos' Pendant
33%

3

The World Stone
33%

4

Rod of Tahuti
67%

5

Rod of Tahuti
33%

6

Doom Orb
33%

Relic

Purification Beads
100%

Merlin Ability Priorities

Merlin Ability Priorities coming soon!

Merlin Abilities

Overload
P

Passive - Overload

Using an ability provides 1 stack of Overload. Firing a basic attack consumes 1 stack of Overload and deals Magical Damage to enemies hit.
Magical Power
20
Damage
20
Duration
5s
Max_Stacks3
Merlin Basic Attack

Merlin Basic Attack

Fire a projectile that deals Magical Damage to the first enemy hit.
Magical Power
20
Physical Power
100
Radius Cheat
0.48u
Range Cheat
8.8u
Eclipse
1

Ability 1 - Eclipse

Conjure a celestial orb that grows in size as it travels, dealing Magical Damage to enemies and marking them.
  • Marked enemies take additional Magical Damage if they stay within the outer range of Eclipse
Rank
Level 1
Cooldown
12s
Cost
60
Damage
50
Final_Radius
2.4u
Radius
0.8u
Range
9.6u
Tick_Damage
5
Vortex
2

Ability 2 - Vortex

Deploy a field of arcane energy. After a delay, the Vortex deals Magical Damage and Pulls enemies towards the center.
Rank
Level 1
Cooldown
16s
Cost
60
Damage
65
Radius
3.2u
Range
9.6u
Flicker
3

Ability 3 - Flicker

You quickly Teleport a short distance. Depending on your current Stance, you gain different effects when using this ability.
  • Arcane: Heal 30% of the damage taken within the last 4s
  • Fire: For 4s, your basic attacks apply the Radiate Burn to enemies hit
  • Ice: Ability Cooldowns are reduced 5s
Rank
Level 1
Cooldown
24s
Cost
70
Range
4.8u
Elemental Mastery
4

Ability 4 - Elemental Mastery

Tap into your inner potential, exploding with energy in your current stance dealing {Damage_Formula} [{Damage_Scaling_Percent}] Magical Damage to enemies hit.
  • On use, a random Stance is selected with 2 random primary abilities and you gain Intelligence for a short duration
  • After the explosion reaches its apex, it collapses in on itself dealing Magical Damage again
  • Enemies suffer different effects depending on which stance's energy they are being hit by
Rank
Level 1
Talent Buff Scaling
0.5
Cooldown
30s
Cooldown Talent
20s
Cost
40
Damage
0
Radius
4u
Slow
0
Slow Duration
0s
Talent Buff Duration
10s
Talent Buff10