
Cerberus
Warden of the Underworld
Primary Stat
INTSTATS
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Cerberus Ability Priorities
Cerberus Ability Priorities coming soon!
Cerberus Abilities
Passive - Spirit of Death

Any time a nearby enemy god is Healed, that Heal is reduced by 40% and you receive 60% + 1% per level of the Heal.
• The amount stolen is based off of the base heal effect and does not include any increase or reduction applied
• Severing an enemy's soul increases Healing stolen from them by 20% for 5s
• The amount stolen is based off of the base heal effect and does not include any increase or reduction applied
• Severing an enemy's soul increases Healing stolen from them by 20% for 5s
Cerberus Basic Attack

Deal Magical Damage to an enemy in front of you.
RangeCheat -
1.92
ConeAngle -
120
PhysicalScaling -
100
MagicalScaling -
20
Ability 1 - Paralyzing Spit

Spit venom with your snake tail that passes through enemies dealing Magical Damage.
•If your dog heads are alert, they also spit venom
•Each head is alerted by landing a basic attack and all are alerted after Ghastly Breath is used
•When all heads are alert the snake tail projectile Stuns targets. The stun is 75% less effective within 2.5 meters.
•If your dog heads are alert, they also spit venom
•Each head is alerted by landing a basic attack and all are alerted after Ghastly Breath is used
•When all heads are alert the snake tail projectile Stuns targets. The stun is 75% less effective within 2.5 meters.
Cooldown -
13 / 12.5 / 12 / 11.5 / 11
Cost -
60 / 65 / 70 / 75 / 80
Range -
8 / 8 / 8 / 8 / 8
Radius -
0.56 / 0.56 / 0.56 / 0.56 / 0.56
Damage -
50 / 75 / 100 / 125 / 150
StunDuration -
1.1 / 1.2 / 1.3 / 1.4 / 1.5
Ability 2 - Ghastly Breath

Your heads release a cone of noxious breath dealing Magical Damage repeatedly to enemies in front of you.
• Enemies hit have their Magical Protection reduced up to 3 times
• Enemies in the center of the breath are Slowed up to 3 times
• Firing this ability immediately alerts all of your heads
• Killing souls with this ability enhances its damage by 15% for the remaining duration up to 3 times. At 3 stacks the entire area immediately applies 3 stacks of the Slow
• Enemies hit have their Magical Protection reduced up to 3 times
• Enemies in the center of the breath are Slowed up to 3 times
• Firing this ability immediately alerts all of your heads
• Killing souls with this ability enhances its damage by 15% for the remaining duration up to 3 times. At 3 stacks the entire area immediately applies 3 stacks of the Slow
Cooldown -
14 / 14 / 14 / 14 / 14
Cost -
60 / 65 / 70 / 75 / 80
RangeCheat -
5.6
ConeAngle -
90
ConeAngleSlow -
30
Damage -
20 / 30 / 40 / 50 / 60
Slow -
8 / 9 / 10 / 11 / 12
ProtectionReduction -
5 / 8 / 11 / 14 / 17
SlowDuration -
2 / 2 / 2 / 2 / 2
ProtectionReductionDuration -
2 / 2 / 2 / 2 / 2
Ability 3 - Soul Expulsion

Leap forward dealing Magical Damage to enemies and severing their souls when you land.
•Killing a soul Heals you and reduces Soul Expulsion's cooldown by 2s
•Killing a soul Heals you and reduces Soul Expulsion's cooldown by 2s
Cooldown -
16 / 16 / 16 / 16 / 16
Cost -
55 / 55 / 55 / 55 / 55
Range -
8.8 / 8.8 / 8.8 / 8.8 / 8.8
Radius -
2.4 / 2.4 / 2.4 / 2.4 / 2.4
Damage -
80 / 120 / 160 / 200 / 240
HealGod -
20 / 40 / 60 / 80 / 100
HealMinion -
12 / 19 / 26 / 33 / 40
SoulHealth -
50 / 75 / 100 / 125 / 150
Ability 4 - Stygian Torment

Raise all enemy Gods into the air, severing their souls and dealing Magical Damage to them before pulling them in front of you.
• Using this ability alerts all of your heads
• Using this ability alerts all of your heads
Cooldown -
100 / 100 / 100 / 100 / 100
Cost -
60 / 65 / 70 / 75 / 80
Damage -
180 / 255 / 330 / 405 / 480
Radius -
4.8 / 4.8 / 4.8 / 4.8 / 4.8
DisplacementDistance -
3.6