
Achilles
Hero of the Trojan War
Primary Stat
STRSTATS
Recent Achilles Builds
View allStandard build SOLO
Achilles
Start

S

1

R

C1
Final

S

1

2

3

4

5

6

R
by Weak3n -
OB6 - Up To Date
Ability build Jungle
Achilles
Start

S

1

R

C1
Final

S

1

2

3

4

5

6

R
by Weak3n -
OB6 - Up To Date
COOLDOWN ABILITY BUILD(JUNGLE)
Achilles
Start

S

1

R

C1
Final

S

1

2

3

4

5

6

R
by Weak3n -
OB5 - Out Of Date
Most Popular Achilles Items
Achilles Ability Priorities
Achilles Ability Priorities coming soon!
Achilles Abilities
Passive - Gift of the Gods

Choose to wear armor or forgo it. Wearing armor grants bonus Health and Protections, while forgoing it grants bonus Strength and Movement Speed.
• Swap between armor states by using Basic Attacks while the Passive targeter is active inside the Fountain.
• Swap between armor states by using Basic Attacks while the Passive targeter is active inside the Fountain.
ProtectionsBase -
5
ProtectionsScaling -
2
HealthBase -
25
HealthScaling -
15
StrengthBase -
3
StrengthScaling -
1.5
MovementSpeedBase -
1
MovementSpeedScaling -
0.25
Achilles Basic Attack

Deal Physical Damage to an enemy in front of you.
RangeCheat -
2.56
ConeAngle -
120
PhysicalScaling -
100
MagicalScaling -
20
Ability 1 - Shield of Achilles

Punch forward with your shield, dealing Physical Damage and Stunning enemies in a short cone. The force of the shield radiates further, dealing reduced damage.
• The radiated force deals reduced Physical Damage.
• Non-God targets take increased Physical Damage.
• Increased Stun duration when Armored, increased Scaling when forgoing your Armor.
• The radiated force deals reduced Physical Damage.
• Non-God targets take increased Physical Damage.
• Increased Stun duration when Armored, increased Scaling when forgoing your Armor.
Cooldown -
14 / 14 / 14 / 14 / 14
Cost -
60 / 65 / 70 / 75 / 80
Damage -
100 / 155 / 210 / 265 / 320
FarAwayMultiplier -
70 / 70 / 70 / 70 / 70
MinionMultiplier -
115 / 115 / 115 / 115 / 115
StunDuration -
0.8 / 0.8 / 0.8 / 0.8 / 0.8
ConeAngle -
80
SmallRadius -
3.2
LargeRadius -
8
BonusStunDuration -
0.2 / 0.2 / 0.2 / 0.2 / 0.2
BonusStrScaling -
15 / 15 / 15 / 15 / 15
Ability 2 - Radiant Glory

You are blessed by the Gods, gaining bonus Strength for a short duration. Damaging enemies with abilities during this time Heals you.
• When Armored, the Gods’ blessings also grant you a Physical Shield.
• When forgoing your Armor, hitting an enemy god with your attacks from behind reduces their Protections.
• When Armored, the Gods’ blessings also grant you a Physical Shield.
• When forgoing your Armor, hitting an enemy god with your attacks from behind reduces their Protections.
Cooldown -
9 / 9 / 9 / 9 / 9
Cost -
40 / 45 / 50 / 55 / 60
Strength -
6 / 7 / 8 / 9 / 10
Protections -
10 / 12.5 / 15 / 17.5 / 20
CCR -
20 / 20 / 20 / 20 / 20
BuffDuration -
6.1 / 6.1 / 6.1 / 6.1 / 6.1
PhysicalShieldBase -
50 / 50 / 50 / 50 / 50
PhysicalShieldScaling -
10 / 10 / 10 / 10 / 10
Heal -
18 / 21 / 24 / 27 / 30
ProtReductionPerLevel -
1 / 1 / 1 / 1 / 1
DebuffDuration -
3 / 3 / 3 / 3 / 3
Ability 3 - Combat Dodge

Dodge in your current direction and ready your spear to strike enemies for {Damage_Formula} [{Damage_Scaling_Percent}] Physical Damage. Hitting a God or Jungle Monster with the strike allows you to recast the ability once before it goes on cooldown.
• When Armored, striking an enemy god with your spear Slows them, stacking up to 2 times.
• When forgoing your Armor, the speed of your dodge is doubled, and Spear Strike has increased Scaling.
• When Armored, striking an enemy god with your spear Slows them, stacking up to 2 times.
• When forgoing your Armor, the speed of your dodge is doubled, and Spear Strike has increased Scaling.
Cooldown -
14 / 13.5 / 13 / 12.5 / 12
Cost -
22 / 24 / 26 / 28 / 30
Damage -
65 / 100 / 135 / 170 / 205
Range -
-0.01 / -0.01 / -0.01 / -0.01 / -0.01
CheatRange -
3.2
Slow -
7.5 / 7.5 / 7.5 / 7.5 / 7.5
SlowDuration -
3 / 3 / 3 / 3 / 3
SpearStrikeRange -
5.6
SpearStrikeRadius -
0.96
Talent1Scaling -
15 / 15 / 15 / 15 / 15
Ability 4 - Fatal Strike

Prepare briefly, then Dash forward, dealing Physical Damage to enemies and Executing gods that are low health. Killing a god allows you to recast this ability up to five times.
• Each kill exposes your heel, increasing your damage taken.
• Each kill exposes your heel, increasing your damage taken.
Cooldown -
90 / 90 / 90 / 90 / 90
Cost -
60 / 65 / 70 / 75 / 80
Damage -
180 / 270 / 360 / 450 / 540
DebuffDuration -
10 / 10 / 10 / 10 / 10
Debuff -
5 / 5 / 5 / 5 / 5
ExecuteThreshold -
35 / 35 / 35 / 35 / 35
CheatRange -
5.6
CheatRadius -
0.96